![]() Manchester City (25.8s) and Liverpool (23.6s) are among the quickest two teams in the league at restarting play once it stops. Newcastle are high on the list at 29.5 seconds. Brentford take over 31.4 seconds on average to restart play after a delay. We see some familiar names at the top and bottom of this list. Go watch a Manchester City game – a team notorious for a possession-dominant style of play – and you’re likely to see over nine more minutes of action than a Newcastle United game. As the table below shows, that proportion of time can vary hugely depending on who’s playing. Of course, the 55.8% of total time the ball is in play across any given Premier League game is an average. Oh, and once you’ve scored that penalty that it took so long to take? Add another 72 seconds for the celebration before play restarts, will you? In matches where one has been awarded this season, it takes around two minutes for the spot kick to be taken, such is the typical furore of players surrounding referees and general gamesmanship of delaying the taker. ![]() These are humble match events but, intentionally or not, can add up over the course of a game. On average, half a minute is lost on every free kick, corner and goal kick in the Premier League this season, while a throw-in takes about 16 seconds off the clock. But while the current average of eight minutes of stoppage time per Premier League game is also an all-time high, it’s clearly not enough to compensate for the volume of time lost to stoppages.Īt the basic, fundamental level, we are seeing less and less of the product we pay increasingly more and more for. ![]() Rule changes such as additional substitutions and new technology introductions like VAR have certainly contributed to this. It is 22 seconds fewer than last season and one minute and 57 seconds lower than the peak of 56:43 back in 2013-14. That’s the lowest it’s ever been in the 11 seasons since records began (2012-13). The average ball-in-play time in the Premier League this season is 54 minutes and 46 seconds. And they always have been.īut there’s one big problem: the amount of time lost to those delays is getting worse.Īnd now for the first time, we can pinpoint the exact aspects of the game that are responsible for those delays. Delays, restarts and stoppages always ensure that the ball is never in play for anywhere close to an hour and a half. Whichever way you spin in, despite being nominally 90 minutes long, football matches never are. To those leading, it’s smart game management. ![]() Read on to find out what the data says about those two incidents and more. Especially when you’re chasing the game.”Įlsewhere, on Merseyside – and much to the incredulity of the home fans – Liverpool goalkeeper Alisson was booked for time-wasting against Brentford. Naturally, we wanted the ball in play more. “They slowed it down, lots of breaks in play, which was frustrating for us. “They managed the game well from their perspective,” he told reporters. And a shedload of goals.īut as the dust settles, one debate continues to rage on: time-wasting.Īfter his side’s 2-0 home defeat to Arsenal, Eddie Howe was clearly unimpressed with the tactics of the away side: Frantic matches at both ends of the table. Last weekend brought us yet another instalment of vintage Premier League action.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |